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- "The Crystal Tower"
- A Neverwinter Nights Module for characters Level 5-10
- By Jaspor of Guild of the Zodiac
- www.gotz.org
- www.beerdrinkingfools.org (my band :P )
-
- Send any comments, questions, or bug reports to : jaspor@beerdrinkingfools.org
-
- Version 1.2 Released 08/20/02
- -----------------------------
- Changes in Version 1.2 (mostly based upon feedback from users, to thanks to all of those
- who pointed out issues and/or made suggestions!)
-
- * Removed the "imposter" Brindra NPC from roaming around town.
- * Replaced the conspicuous "bloodstained" door from inside the Tower.
- * Some minor encounter tweaks.
- * Some other minor corrections in script and conversations.
- * Some other stuff I probably did in the past 2 weeks but can't remember. :P
-
- Player Guide
- ---------------
-
- The adventurers find themself passing through the quiet village of Wirktus.
- But upon speaking to some of the villagers, things are not all as they seem.
- A mysterious Crystal Tower has appeared in the hills surrounding the village, and
- soldiers from that Tower have descended upon the village and stolen their precious Artifact.
- Will the adventurers attempt to infiltrate the Tower and retrieve the treasure for the
- helpless villagers? Who lives there and where did it come from?
- Find out, if you dare to enter the Crystal Tower.
-
- ---------------
-
-
- The Story:
- ---------------
-
- The Village of Wirktus has had their valuable Artifact, a Sacred Chalice,
- stolen from them by a group of soldiers who came into the town from the
- Crystal Tower. The Tower itself sprung up almost overnight in the hills
- surrounding the Village. Of course, it will be up to the adventurers
- themselves to get the Chalice back. How they go about doing that is up to
- them.
-
- Guidelines:
- ---------------
- There is more than one way to get into the Tower itself. Some of the ways will require
- some violence, some will not. There are plenty of characters to talk to in the Village
- who might know something about the Tower, so do a bit of socializing before just
- charging straight through the front gate with swords a-swinging.
- Of course, if bloodshed and total annihilation of the enemy is your preferred course of action,
- that works too. :P
-
- If you're playing multiplayer, the encounters will scale based upon the number of people
- in your party, so stick together and work as a team! The encounters will also respawn after
- a certain amount of time, so just because you killed everything in a given area does not
- mean it will be empty when you come back 15 minutes later! So be prepared!
-
- The important thing is to have fun. :)
-
- ---------------
-
- I guess that's about it. I've had this module running to the public for several days now,
- and I think I've fixed all the bugs. However, if you find any, or if you have any
- other questions or comments, feel free to email me at jaspor@beerdrinkingfools.org and
- I'll get back to you. :)
-
- Thanks for playing, and hope you enjoyed it!
-
- -Jaspor
-